11 Lives

A Mythic Saga Across the Ages

Soul-Bonded • Multi-Epoch • Sci-fi

33 Planned Volumes

Epic multi-book series

The Metatron

Six soul-bonded beings

11 Epochs

Lemuria to post-human future

Metatron Sacred Geometry

The Metatron

11 Lives is an epic multi-epoch saga about six soul-bonded beings, The Metatron, who reincarnate across history, forget who they are, and fight to remember—again and again. Blending Atlantean lore, Egyptian cosmology, Buddhist wisdom, and hard Anunnaki sci-fi into a love story that spans 11 lifetimes throughout 11 ages.

House Enki

Xena Waterborn

Tech-sorceress/inventor. Fuses plant, crystal, and resonance tech into living tools.

POWER

Alchemist, Inventor

ROLE

Prototypes orichalcum devices and stabilizes Atlantean tech for humane ends.

CONFLICT

Balancing radical innovation with ethical limits when creations tip power balance.

House Thoth

Aya Starborn

Druid-priestess and anchor of the team. Dreams, remote-views, and "walks" animal minds. The one who keeps trying to re-gather the others.

POWER

Druidic Mind Melding

ROLE

Empathic listener who bridges human, animal, and spirit intelligence.

CONFLICT

Torn between loyalty to Thoth and conscience; hidden parentage complicates every mission.

House Ninmar

Kuru Terraborn

Monk-healer (later Dr. Kuru Rixx). Learns to transmute violence into vow.

POWER

Bio-resonant Healing

ROLE

Sustains the group's bodies and morale, translates between species and lineages.

CONFLICT

Healing in a world addicted to escalation—choosing when to mend, intervene, or let evolution take its course.

House Enlil

Archon Shadowborn

Their shadow. Strategist turned sorcerer whose fall and redemption arc spans ages.

POWER

Command Aura & Stormcraft

ROLE

Enforces protocols and keeps the team operational under pressure.

CONFLICT

Duty vs. empathy—learning to temper control with compassion as Enlil imprint collides with Aya's way.

House Ishtar

Maya Fireborn

Warrior-queen. Justice with a blade's edge. Sometimes the storm they must calm.

POWER

Battle-trance & Glamour

ROLE

Turns eros, artistry, and warfare into a single decisive vector.

CONFLICT

Love and war braided together—refusing to be weaponized while wielding empire-toppling power.

House Anu

Gazu Skyborn

The rational mystic. Philosopher-coder whose logic cracks open into visionary architecture.

POWER

Edict-weaving

ROLE

Encodes first principles into operational rules the team can stand on.

CONFLICT

The letter vs. the living thing—when cosmic law constrains the very compassion it was meant to protect.

Love & Relationships

The eternal dance of souls finding each other across lifetimes, testing the bonds that transcend individual incarnations and the secrets that shape their destiny.

Aya & Adrastos

The Love-Spine

They meet on opposite sides of Atlantean politics—she House Enki, he House Enlil. Their bond bends codes, crosses lifetimes, and keeps forcing the question: is love a destiny to obey, or a power to master?

Soul Recognition

Beyond Individual Identity

The Metatron's bond transcends individual incarnations. They recognize each other across lifetimes through dreams, synchronicities, and an inexplicable pull that defies rational explanation. The challenge is remembering who they are together.

Reincarnation

The Eternal Return

Death is not an ending but a reset. The Metatron members cycle through lifetimes, sometimes finding each other quickly, sometimes taking centuries to reconnect. Each incarnation tests their commitment to the greater pattern.

Dark Secrets

Hidden Truths

Not all memories are meant to surface. Some secrets span lifetimes—forbidden knowledge, ancient betrayals, and powers that could unravel the very fabric of their bond. The question becomes: what price is worth forgetting?

The Eleven Epochs

The long arc from Lemuria to post-human transcendence—each epoch recasting the team in new bodies and roles, testing memory, power, and love under different cosmic rules.

1

Lemurian

The Metatron is born in innocence. Gifts awaken, unity begins to strain.

2

Atlantean

Peak power, rival Houses, Aya & Adrastos meet, the Watchers and Nephilim, and the Great Flood.

3

Archaic Revival

Survivors seed Egypt, Andes, Indus. The team reincarnates as builders, shamans, law-givers—half-remembering.

4

Lotus

Aya turns inward. Buddha, Patanjali. Memory returns via practice; she recommits to re-gathering the team.

5

Samurai

Codes of honor in a violent age. Kuru's vow is forged. Aya learns to reach others through dream-work.

6

Modernity

The Great Forgetting. Materialism and media noise. Archon orchestrates a fake "robot rebellion."

7

The Illumination

Global awakening. Shared-dream tech re-links souls. Aya remembers fully and summons a hidden vimana.

8

The Expansion

Humanity goes interplanetary. The Metatron seeds ethical colonies. Science and mysticism reconcile at scale.

9

The Fracture

Old polarities resurface. Philosophy, species, and tech diverge. Aya nearly dies to re-harmonize trust.

10

The Reunion

After millennia, all six resonate as one lattice. The Metatron re-activates as a planetary stabilizer.

11

Transcendence

Beyond form. They serve as a guiding field, weaving new worlds while shepherding souls toward wholeness.

The Atlantis Trilogy

The on-ramp to the 11 Lives saga. Three volumes chronicling the peak of Atlantean civilization, the forbidden love between Aya and Adrastos, and the Great Flood that reshapes the world.

I

The Fall of Atlantis

The Vision

Aya's time-slipping visions reveal the coming catastrophe

Forbidden Love

Aya and Adrastos meet across rival Houses Enki and Enlil

The Nephilim Hunt

Ancient powers stir as the Metatron begins to fracture

II

The Flood

Civilization Drowns

The waters rise and Atlantis sinks beneath the waves

The Proto-Ark

Adrastos clings to survival as the world transforms

Vimana Refuge

The Metatron retreats to cislunar space to grieve and heal

III

New Earth

Re-founding Culture

Working with Thoth to seed new civilizations

New Initiations

Mystery schools and wisdom traditions take root

Gravitational Return

Aya and Adrastos circle back into each other's orbit

Characters of Atlantis

The allies, wanderers, and oath-makers who orbit The Metatron—each carrying their own wounds, gifts, and destinies as Atlantis falls and the world transforms.

Adrastos

Wayfarer-Captain

Orbiting the Metatron — Oath-breaker turned oath-maker; Aya's future lover from rival House Enlil. Sky-lance and voltlock musket wielder.

WOUND

Branded traitor for disobeying a "cleanse the village" order; carries survivor's guilt.

ARC

From instrument of order to guardian of the living—learning to protect without possessing.

Luna

The Navigator

Exosolar wanderer who arrived via living craft. Navigator's Sight threading probable paths, empathic telepathy, and "Phase Mark" steps across space.

CONFLICT

Homesick for a sky she can't name, yet bound to keep Aya alive through the flood.

ARTIFACTS

Seed-compass that hums when reality thins; meteoric silk ribbon recording maps.

Adrastos Adventure

Minstral

Balladeer-Spy

Lyrical glamour that quiets mobs or smuggles truth past censors; perfect recall of oral histories.

Turns witness into weapon—songs that reroute outcomes.

Vijay

Engineer-Medic

Bio-resonant diagnostics; hears the body's music and retunes it with pressure, herbs, tuned forks.

Learns to step up when compassion demands decisiveness.

Order of Nin

Enkiite Priestesses

Bio-alchemy, water rites, dream midwifery. Lattice-breathing, Seed-Speak, and the Veil of Hathor.

"Repair before you rule." Measure progress by what thrives after.

Talok

Nephilim Ally

Stone-skin surge, night-scent reading, oath-binding gestures. Tracker and breaker of hexed terrain.

From enemy to ally to chosen brother through restraint.

Mugi

Archer of Cedar Caves

Arrow Mantra: "No path but truth"—bends flight toward intention. Companion: Mugisan the clever bird.

Silent shadow protector in the Forest of the Damned.

Ziusudra

Builder Against the Flood

Wise-king who dreams of drowning skies. Master builder gathering craftspeople for an ark no one believes.

Opens the ark to former mockers: "A flood is no place to keep score."

Abunabu

Desert Cartographer

Sand-language; reads dune waves like scripture, tastes dust to name distant cities.

Maps that free more people than his mistake ever harmed.

The World & Its Engines

A cosmos where myth becomes engineering specs for consciousness, and spiritual realization and world-building are the same work.

Atlantean Foundations

Crystal Power & Orichalcum

Advanced energy systems and mystical metallurgy

Vimanas & Starcraft

Interdimensional vehicles bridging earth and space

Halls of Amenti

Sacred spaces for consciousness transfer and rebirth

Rival Houses

Enki, Enlil, Thoth, Hathor—competing priest-scientist lineages

Anunnaki & Watchers

Elder Off-World Lineages

Ancient star-born civilizations seeding Earth

Genetic Seeding

Hybridization programs creating enhanced humans

The Nephilim

Giant hybrid offspring setting stage for the Great Flood

The Long Amnesia

Post-flood forgetting and gradual reawakening

Reincarnation as Structure

Epoch Recasting

Each age presents new bodies, roles, and challenges

Memory Testing

Power and love tested under different cosmic rules

Human & Hybrid Forms

Sometimes human, sometimes enhanced or otherworldly

Soul Recognition

The challenge of finding each other again and again

Tech-Mystic Weave

Volt-Lock Muskets & Laser Rings

Ancient weapons bridging magic and technology

Dream-Linked Communications

Consciousness-based networking across space and time

Amenti Gateways

Interdimensional portals and consciousness transfer

Post-Singularity Tools

Technology braided with spirit in far future epochs

The Emissary/Logos Current

A crystalline guidance channel the characters can query for counsel, sometimes speaking with the voices of Thoth, Enoch, or other guardians—bridging ancient wisdom with cosmic intelligence.

The Elohim

The six Anunnaki architects who created the Metatron as a living simulation—each god imprinting one House, each House embodied by a single team member in an eternal dance of power and consciousness.

Anu

High King of the Anunnaki

Sovereign of Nibiru and sign-off authority on Earth operations. Green-lit the Adamic workforce and tolerated the hawkish "Sons of Belial" tendency within his ranks.

Metatron Link

Co-architect of the program. His House imprint is carried by Gazu, the team's philosopher-technologist and law-writer.

Enki

Scientist-Lord, Patron of Humanity

Atlantis' great builder and genetic scientist who partnered with the Mother to refine Homo sapiens. His stewardship ethos often clashed with Enlil's hard order.

Metatron Link

Co-architect. His House is mirrored by Xena within the team. Master of Thoth in the priest-science lineage.

Enlil

Sky Overlord, Enforcer of Order

Temperamental, hierarchical ruler struggling to get gold shipments on time and keep Earth's population under control. His fear-based governance polarized Atlantean politics. Learning empathy through Amenti's sleep-and-rebirth cycle where is he constantly humbled by his true overlords.

Metatron Link

Co-architect. His House is carried by Archon in the team. The "New Archons" doctrine shadows Atlantean control.

Ninmar

The Great Mother, Peacemaker

Pure-blood Anunnaki, daughter of Anu. Master geneticist architecting "homo luminous" and true peacemaker who travels with her youthful prodigies.

Metatron Link

Co-architect. Her House is carried by Kuru, the team's healer-diplomat and astral ambassador.

Thoth

Scribe-God, Keeper of the Keys

Paradoxical scribe—both conserver and subverter of arcana. Can see the future but only reveals what's needed. Tasked to salvage Atlantean knowledge for later Mysteries.

Metatron Link

Co-architect and House head for Aya at the Academy of Thoth on Undal. Stands beneath Enki in craft hierarchy.

Ishtar

Love-and-War Sovereign

Force of creation and destruction commanding the "Children of Ishtar"—elite shamans and warrior women. Sometimes neutral, sometimes adversarial toward Thoth.

Metatron Link

Co-architect. Her House is carried by Maya within the six. The double edge of eros and war made manifest.

The Living Simulation

The Metatron is a six-soul "Hand of the Gods"—a +64 star-tetrahedral lattice seeded by these six to model their own dynamics inside a contained microcosm. Part prediction engine, part bridge to humanity. In time, the experiment exceeds its makers, shifting from control mechanism to living field that surpasses the elders' expectations.

Core Themes

The philosophical and spiritual currents that flow through all eleven epochs, weaving together myth, consciousness, and cosmic evolution.

Memory vs. Amnesia

What survives the Flood is story. What survives modernity is practice. The eternal struggle between remembering cosmic heritage and the forgetting that comes with each incarnation.

Power & Responsibility

Technology without conscience births cataclysm. Vows make power safe. The lesson of Atlantis echoes through every epoch as the Metatron learns to wield their gifts wisely.

Karma & Redemption

Even a fallen Archon can turn. The hardest lesson takes the longest road. Through eleven lifetimes, each soul faces the consequences of their choices and the possibility of transformation.

Love as Architecture

Relationship isn't subplot—it's the load-bearing beam that keeps the lattice from collapsing. The love between Aya and Adrastos anchors the Metatron through cosmic upheavals.

Conformity vs. Individuation

The Metatron needs to navigate the landscape of social pressures and institutional oppression to find themselves. Each epoch presents new forms of collective control that test their ability to maintain authentic identity.

Spiritual Enlightenment

The characters must struggle with what it means to let go and accept impermanence, as their world is torn from them. True awakening comes not from clinging to form, but from embracing the eternal dance of creation and dissolution.

Many Paths, One Field

Shamanism, Buddhism, esoteric Christianity, and off-world science converge in use, not ideology. Different traditions become tools in the same cosmic workshop, each offering unique approaches to consciousness expansion and spiritual realization.

Formats & Entry Points

Multiple ways to experience the 11 Lives universe, from epic novels to immersive dome shows, each offering a different gateway into this vast mythic landscape.

The Books

33 planned volumes across 11 Epochs, with the Atlantis Trilogy as the gateway into the saga.

Starting Point

Begin with Book I: The Fall of Atlantis to experience Aya and Adrastos's first meeting and the cosmic forces that shape their eternal bond.

The 11 Lives Codex

A living "bible" for readers featuring comprehensive world-building resources.

Maps & Genealogies

Houses, epochs, and character lineages

Artifacts & Powers

Technology, magic, and consciousness tools

Samskara Maps

Character evolution across incarnations

Immersive Dome Show

A 40-minute fulldome experience translating the cosmology from Lemuria to Atlantis to the Flood into immersive sound, light, and motion.

Cosmic Visualization

Experience the Metatron's formation, the rise and fall of Atlantis, and the Great Flood as a visceral journey through consciousness and cosmic history.

Extended Media

Chapter-sized content that expands the universe between major releases.

Dream Logs

Aya's visions and inter-epoch memories

Analytical Talks

Deep dives into cosmology and consciousness

Short Films

Visual explorations of key scenes and concepts

Why It Feels Different

11 Lives treats myth as engineering specs for consciousness.

It doesn't just reference Atlantis or the Anunnaki—it operationalizes them into plot devices: Amenti gates, Emissary crystals, soul-transfer protocols. Then tests them under narrative pressure: flood, empire, modern propaganda, interstellar law.

The result is an arc where spiritual realization and world-building are the same work— where ancient wisdom becomes the foundation for cosmic science fiction, and consciousness evolution drives the plot across eleven epochs of human and post-human development.

In Development

The 11 Lives saga is currently in active development, with the Atlantis Trilogy serving as the entry point into this vast mythic universe. Multiple formats are being developed simultaneously to create a rich, interconnected storytelling experience.

Format

Multi-volume book series + Codex

Scope

33 books across 11 epochs

Gateway

Atlantis Trilogy (Books I-III)